Archive for the ‘Android’ Category.

Are You Building Mobile + Cloud Applications? Tell Me!

WindowsAzureIf you follow my blog or on Twitter then you know that I’m passionate about using services running in Windows Azure to power mobile applications. To effectively run mobile services for mobile apps you need a platform that is responsive to a global audience and able to scale to the needs of your user base – Windows Azure provides these capabilities.

As part of the refresh of the WindowsAzure.com we have also provided additional information about mobile scenarios – it’s worth taking a look.

We’ve built a lot of resources that you should take a look at, including: the Windows Azure Toolkit for iOS, the Windows Azure Toolkit for Android, the Windows Azure Toolkit for Windows Phone, and a host of NuGet packages for Windows Phone and Windows Azure. All of these resources include native libraries (e.g. Objective-C for iOS and .NET for Windows Phone), sample applications, documentation, and tools. We also have a lot of videos and guides available to make the process of getting started as easy as possible.

How can you help?

One of my primary goals in 2012 is to continue to find and build compelling mobile applications that benefit from Windows Azure. We already have few great stories (see T-Mobile USA, Red Badger, easyJet, and more) but that’s only scratching the surface – we can do a lot more!

So, I have a few questions of you:

  • Are you building mobile applications that use services in Windows Azure?
  • Are you looking for additional PR and opportunities to highlight your applications?
  • Have you tried any of the toolkits or NuGet packages?
  • Do you have feedback for me regarding the use of the toolkits or NuGet packages?
  • What should we do that we aren’t today?
  • Do you have an application released to a marketplace – either Windows Phone, Apple, or Android – that uses Windows Azure?

If you have any feedback to these questions then please contact me at wade.wegner@microsoft.com. I want to hear from you!

Let’s see what we can accomplish together!

Windows Azure Toolkits for Devices – Now With Android!

I am tremendously pleased to share that today we have released the Windows Azure Toolkit for Android! We announced our intentions to build a toolkit for Android back in May, and it had always been our intention to release this summer (we only missed by a week or so).

In addition to this release of Android, we have also:

These releases complete our coverage of the three device platforms we intended to cover earlier this year when we started our work – Windows Phone, iOS, and Android.

Windows Azure Toolkits for Devices

It’s my belief that cloud computing provides a significant opportunity for mobile device developers, as it gives you the ability to write applications that target the same services and capabilities regardless of the device platform. Furthermore, I believe that Windows Azure is the best place to host these services. Take a look at the post Microsoft Releases the Windows Azure Toolkit for Android for examples of how American Airlines and Linxter are using the toolkits and Windows Azure to build great cross-device applications!

In addition to releasing the the Android toolkit, we have released some important updates to the Windows Phone and iOS (i.e. iPhone & iPad) toolkits for Windows Azure. Since I have so many things to cover in this post, let me break it all down in various sections (click the links to jump to the section of choice):

Android

Today we released version 0.8 of the Windows Azure Toolkit for Android. This version includes native libraries that provide support for storage and authN/Z, a sample application, and unit tests. Everything is built in Eclipse and uses the Android SDK.

Here’s the project structure:

  • library
    Eclipse library project
  • simple (sample application)
    Eclipse sample project
  • tests
    Eclipse test project

The library project includes the full source code to the storage client and authentication implementations.

Once you configure your workspace in Eclipse, you can run the simple sample application within the Android emulator.

Starting the Android Emulator

From here you choose to either connect directly to Windows Azure storage using your account name and key or through your proxy services running in Windows Azure. To set your account name and key, modify the ProxySelector.java file …

ProxySelector

… found here:

FileLocation

As with the Windows Azure Toolkits for Windows Phone and iOS, we recommend you do not put the storage account name and key in your application source code. Instead, use a set of secure proxy services running in Windows Azure. You can use the Cloud Ready Packages for Devices which contain a set of pre-built services ready to deploy to Windows Azure.

As you can see from it’s name, the shipping sample is designed to be simple – do not consider this a best practice from a UI perspective. However, it does should you fully how to implement the storage and authentication libraries. For another alternative at the library implementations, take a look at the unit tests.

Windows Phone

Today we released version 1.3.0 of the Windows Azure Toolkit for Windows Phone. This release includes a number of long awaited features and updates, including:

  • Support for SQL Azure as a membership provider.
  • Support for SQL Azure as a data source through an OData service.
  • Upgraded the web applications to ASP.NET MVC 3.
  • Support for the Windows Azure Tools for Visual Studio 1.4 and Windows Phone Developer Tools 7.1 RC.
  • Lots of little updates and bug fixes.

I’m most excited about the support for SQL Azure.

SQL Azure Support

The new project wizard now lets you choose where you want to store data in Windows Azure – you can both Windows Azure storage and SQL Azure database!

You can choose to enter your SQL Azure credentials into the wizard (which places them securely in your Windows Azure project, not the device) or use a SQL Server instance locally for development.

Using SQL Azure Locally

Once you’ve finished walking through the wizard, you may not immediately notice anything different – that’s a good thing! However, in the background all the membership information has been stored in a SQL database, and you’ll see in the application a new tab for your SQL Azure data that’s consumed through an OData service.

SQL Azure in the Phone Emulator

Moving forward we plan to only target the Windows Phone Developer Tools 7.1 releases (i.e. no more WP 7.0). However, we have archived all the 7.0 samples, and will continue to ship them as part of the toolkit as long as the Windows Phone Marketplace accepts 7.0 applications. You can find them organized in two different folders: WP7.0 and WP7.1.

Samples

iOS

Over the last few weeks, and with the help of Scott Densmore, we have made a series of important updates to the Windows Azure Toolkit for iOS – namely, bug fixes and project restructuring!

Over the last few weeks, as more and more developers used our iOS libraries, we started getting reports of memory leaks. Scott has spent a considerable amount of time tracking these down, and all these updates have been checked into the repo.  Additionally, we have spent some time refactoring our github repos, and you’ll now find everything related to the Windows Azure Toolkit for iOS in a single repository:

github repo for iOS

This gives us a lot more flexibility for releases, as well as making sure that the resources are easy to use and consume.

What’s Next?

Oh no, we’re not done! There’s still a lot we want to do. We continue to get great feedback from customers and partners using these toolkits.

Over the next few months, here are the things we’ll focus on:

  • Continue to update the Windows Azure Toolkits for iOS and Android so that they are in full parity with the Windows Azure Toolkit for Windows Phone.
  • Samples, samples, and more samples! We want to have a great set of samples that work across all three device platforms. We’ve got a good start with BabelCam, but we need to bring it to iOS and Android, and then build more!
  • Continue to support and fix the toolkits.

Your feedback is invaluable, so please continue to send it our way!